Six-week Online Course (pilot): Sep 11 - Oct 20, 2017
Registration Opens: June 27th, 2017
Hands-on, real-world projects, practical tools & techniques
Whatʼs Participatory Design?
Participatory Design, as defined by MIT D-Lab, is the multi-disciplinary process of co-designing effective poverty-alleviating solutions and approaches with end-users. Participatory design is increasingly seen and used as an important approach to designing products, processes, programs, and business models that aim to sustainably improve the lives of people living in poverty. In particular, a variety of significant participatory design approaches are receiving strong attention from the international development and inclusive business communities, creating demand for training and hands-on experience in these approaches.
Whatʼs in this Online Course?
This six-week course will introduce, define, and compare the different types of participatory design: human-centered design, co-design, and user-generated design. The course will present a step-by-step process to engage Bottom of the Pyramid (BoP) stakeholders in co-design. Participants will learn and practice tools and techniques for establishing the proper mindset, exploring and framing problems, generating and evaluating ideas, as well as prototyping through sketch-modeling. Each week,participants will engage in hands-on activities to apply these tools and techniques to a real project of their choice. Note: This is a pilot run of this course.
Who is this for?
The first cohort of participants will primarily be drawn from the MIT Practical Impact Alliance (PIA) member organizations and their affiliates (fellows, grantees, investees, implementing partners). Each PIA organization can ennrol up to 5 participants. All participants in the PIA Co-Design Summit 2017 will be required to complete this course as a pre-requisite for joining the summit in Colombia.
Week 1: Introduction to Participatory Design
• Participatory design definitions and processes
• Practical application differences among Human Centered Design, Co-Design, and User-Generated Design
Week 2: Team & Mindset Formation
• Inclusive team composition and working styles
• Sharing expectations and setting a common direction
Week 3: Information Gathering & Problem Framing
• Information gathering techniques
• Problem framing techniques
Week 4: Ideation & Sketch-Modeling
• Idea generation design methods
• Sketch-modeling and prototyping techniques
Week 5: User Feedback & Idea Selection
• Receiving and giving feedback
• Using design methods to select the best idea
Week 6: Evidence & Reflection
• What does the research say?
• Applying the lessons learned